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FishMarket 1.0
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FishMarket v1.0.iso
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fishies
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001-025
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disk_001
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requesters
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menu.c
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C/C++ Source or Header
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1992-05-06
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29KB
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860 lines
/**************************************************************************
* M E N U E X A M P L E P R O G R A M - JOHN DRAPER
*
* This program demonstrates the use of menus. It is constructed so
* pieces can me "Plucked out" and used in other programs.
*
* The menu structures are declared and initialized much like the
* existing Amiga demo programs, however, the MenuItem structures
* are initialized by a function from easily changed arrays. This
* combines "Best of both worlds". Only a single routine is needed to
* initialize the MenuItem structures, and yet the source code won't
* be un-necessarily cluttered by having each of the MenuItem structures
* declared and initialized, thus keeping the program size to within
* reasonable limits. This program will compile on Both Lattice C
* and Aztec C (Soon to be released). Remove the #define AZTEC
*
* This isn't the most efficient piece of C code I've written, as if
* I write a lot of C code, It only shows what is involved in creating
* menus, and taking menu actions.
***************************************************************************/
#include <exec/types.h>
#include <exec/nodes.h>
#include <exec/lists.h>
#include <exec/ports.h>
#include <exec/devices.h>
#include <devices/keymap.h>
#include <graphics/regions.h>
#include <graphics/copper.h>
#include <graphics/gels.h>
#include <graphics/gfxbase.h>
#include <graphics/gfx.h>
#include <graphics/clip.h>
#include <graphics/view.h>
#include <graphics/rastport.h>
#include <graphics/layers.h>
#include <intuition/intuition.h>
#include <hardware/blit.h>
/***************************************************************************
* Early beta-test versions of Manx C had a bug which caused a system
* crash with certain void constructs. This same compiler does NOT
* predefine "AMIGA", so we use this def to remap voids to int.
* Also note that "VOID" is defined in <exec/types.h>.
***************************************************************************/
#ifndef AMIGA
#undef VOID /** Get rid of old definition **/
#define VOID int /** Make void's int's instead **/
#endif
/***************************************************************************
* I M P O R T A N T C O N S T A N T S
***************************************************************************/
#define MAXPLANES 6 /** Max number of bitplanes we will need ***/
#define MAX_WIDTH 128 /** Max number of Pixels wide for sprite */
#define MAX_HEIGHT 128 /** Max number of pixels high for sprite */
#define NL 0
#define REDP 3
#define BLKP 2
#define WHTP 1
#define BLUP 0
/*** CLOSE FLAGS FOR VARIOUS THINGS ***/
long mask = 0;
#define INTUITION 0x00000001
#define GRAPHICS 0x00000002
#define SCREEN 0x00000004
#define WINDOW 0x00000008
#define COLORMAP 0x00000010
#define MENU 0x00000020
int we_add = TRUE; /* We add a proportional gadget for first time */
/***************************************************************************
F U N C T I O N D E C L A R A T I O N S
***************************************************************************/
extern VOID *OpenLibrary();
extern struct Window *OpenWindow();
extern struct IntuiMessage *GetMsg();
extern VOID exit();
static VOID close_things();
static VOID NewMenu();
static VOID domenu();
static VOID auto_req();
static VOID do_req();
/*
* For portability between compilers with 32 bit ints and thoses with
* 16 bit ints, the following referenced functions are declared as returning
* long, which is 32 bits for most compilers with 16 bit ints.
*
* Actually, I have not really checked the library documentation to find
* out if any of these actually return pointers.
*
*/
extern long RefreshGadgets();
extern long SetMenuStrip();
extern long AddGadget();
extern long AutoRequest();
extern long OpenWorkBench();
extern long ClearMenuStrip();
extern long ReplyMsg();
extern long Wait();
extern long InitRequester();
extern long Request();
extern long CloseLibrary();
extern long DrawImage();
extern long CloseWindow();
extern long printf();
/***************************************************************************
* I N T U I T I O N G L O B A L V A R S
***************************************************************************/
struct IntuitionBase *IntuitionBase;
struct GfxBase *GfxBase;
struct IntuiMessage *message;
struct RastPort *rp;
struct Window *w;
/***************************************************************************
* M I S C G L O B A L V A R I A B L E S
***************************************************************************/
/***************************************************************************
M E N U D E F I N I T I O N S
***************************************************************************/
#define NUM_MENUS 3
/* Copies of this structure will get "stamped" into many more */
/* Allocated later */
struct IntuiText generic = {
0, 1, /* Bluepen, Whitepen */
JAM2, 5, /* mode, LeftEdge */
0, NL, /* Top (to be filled later), Font */
NL, /* Name (to be filled later) */
NL /* Next one */
};
/* Menu numbers */
#define FILE_MENU 0
#define WIND_MENU 1
#define REQS_MENU 2
/* Menu Widths */
#define FIL_WIDTH 60
#define ITEM_WIDTH 70
#define REQ_WIDTH 100
int item_widths[ NUM_MENUS ] = { 80, 96, 198 };
/* All items in these menus has the following flags set */
#define BOX_FILL ITEMTEXT | ITEMENABLED | HIGHBOX /* File */
#define BLACK_FILL ITEMTEXT | ITEMENABLED | HIGHCOMP /* Wind */
#define HAS_CHECKS ITEMTEXT | ITEMENABLED | HIGHBOX | CHECKIT /* Reqs */
/** BITPLANE MENU ITEM NAME POINTERS **/
#define NUM_REQUESTS 6
#define REQS1 0
#define REQS2 1
#define REQS3 2
#define GAD_REQS 3
#define TEX_REQS 4
#define IMG_REQS 5
struct MenuItem req_items[NUM_REQUESTS];
struct IntuiText req_names[NUM_REQUESTS];
char *rqs_names[] = {
" Auto Request 1",
" Auto Request 2",
" Auto Request 3",
" Create Joystick gadget",
" Custom Requester",
" Requester with Images"
};
struct Menu req_menu = {
NL, /* NO Next menu */
FIL_WIDTH + ITEM_WIDTH, /* LeftEdge */
0, REQ_WIDTH, 10, /* TopEdge, Width, Height */
MENUENABLED, /* Flags */
"Requestors", /* Menu name */
req_items /* Pointer to items list */
};
/** OPTIONS MENU ITEM NAME POINTERS ***/
#define NUM_WINDOWS 2
#define INFO_ITEM 0
#define GRA_ITEM 1
static struct MenuItem win_items[NUM_WINDOWS];
static struct IntuiText win_text[NUM_WINDOWS];
char *wind_names[] = {
"Information", /* Write text into window, then close it */
"Graphics" /* Draw various graphics images into window */
};
struct Menu win_menu = {
&req_menu, /* Pointer to next menu */
FIL_WIDTH, /* LeftEdge */
0, ITEM_WIDTH, 10, /* TopEdge, Width, Height */
MENUENABLED, /* FLAGS */
"Windows", /* Name of menu */
win_items /* First item structure */
};
/** FILE MENU ITEMS **/
#define NUM_FILE_ITEMS 5
#define NEW_ITEM 0
#define OPEN_ITEM 1
#define SAVE_ITEM 2
#define SAVAS_ITEM 3
#define QUIT_ITEM 4
struct MenuItem file_items[NUM_FILE_ITEMS];
struct IntuiText file_names[NUM_FILE_ITEMS];
char *filemenu_names[] = {
"New",
"Open",
"Save",
"Save as..",
"Quit"
};
struct Menu fmenu = {
&win_menu, /* Pointer to next menu */
0, 0, FIL_WIDTH, 10, /* LeftEdge, TopEdge, Width, Height */
MENUENABLED, /* FLAGS */
"File", /* Menu name */
file_items /* First item structure */
};
/***************************************************************************
AUTO REQUEST INTUITEXT STRUCTURES
***************************************************************************/
struct IntuiText AutoText = {
REDP, WHTP,
JAM2, 5,
5, NL, /* A function puts string in this one */
(UBYTE *) "Simple AutoRequest",
NL
};
/** TRUE TEXT **/
struct IntuiText TRUEtext = {
BLUP, WHTP,
JAM2,
7, /* LeftEdge */
3, /* TopEdge */
NL, /* Default font */
(UBYTE *) "TRUE", /* Text */
NL /* No pointer to next text */
};
/** FALSE TEXT **/
struct IntuiText FALSEtext = {
REDP, WHTP,
JAM2,
7, /* LeftEdge */
3, /* TopEdge */
NL, /* Default font */
(UBYTE *) "FALSE", /* Text */
NL
};
/***************************************************************************
CUSTOM REQUEST WITH TEXT, BORDERS, AND GADGETS
***************************************************************************/
/* Border for buttons */
SHORT Pairs[] = {
0, 0,
51, 0,
51, 12,
0, 12,
0, 0
};
#define NUM_PAIRS 5
struct Border butt_border = {
-1, -1,
BLUP, 0, JAM1,
NUM_PAIRS,
(SHORT *) Pairs,
NULL
};
/* FALSE BUTTON TEXT AND GADGET */
struct IntuiText negtext = {
REDP, WHTP, JAM2,
6, 2, NL,
(UBYTE *) "FALSE",
NL
};
#define FALSE_BUTT 1 /** GadgetID used to identify the action ***/
struct Gadget offgad = {
NULL,
158, 46, /* LeftEdge, TopEdge */
50, 11, /* Width, Height */
GADGHCOMP, /* Flag */
RELVERIFY | ENDGADGET, /* Activation */
BOOLGADGET | REQGADGET, /* GadgetType */
(APTR)&butt_border, /* GadgetRender - Border */
NULL, /* SelectRender */
&negtext, /* "OK" text */
NL, NL, FALSE_BUTT, NL /* Mut Excl, Spec Info, */
};
/* "TRUE" TEXT AND GADGET */
struct IntuiText postext = {
BLKP, WHTP, JAM2,
6, 2, NL,
(UBYTE *) "TRUE",
NL
};
#define TRUE_BUTT 2
struct Gadget ongad = {
&offgad,
30, 46, /* LeftEdge, TopEdge */
50, 11, /* Width, Height */
GADGHCOMP, /* Flag */
RELVERIFY | GADGIMMEDIATE, /* Activation */
BOOLGADGET | REQGADGET, /* GadgetType */
(APTR)&butt_border, /* GadgetRender - Border */
NULL, /* SelectRender */
&postext, /* "OK" text */
NL, NL, TRUE_BUTT, NL /* Mut Excl, Spec Info, */
};
/* Outside Border of Requester */
SHORT ReqPairs[] = {
5, 3,
247, 3,
247, 78,
5, 78,
5, 3
};
struct Border out_border = {
-1, -1,
BLKP, 0, JAM1,
NUM_PAIRS,
(SHORT *) ReqPairs,
NULL
};
/* Text structures for a regular SysRequest structure */
struct IntuiText text = {
BLUP, WHTP, JAM2,
58, 5, NL,
(UBYTE *) "Regular requestor",
NL
};
struct Requester req; /* Custom Requester structure */
/***************************************************************************
CUSTOM REQUEST IMAGE BOOLEAN GADGETS
BIT IMAGES FOR THE IMAGE REQUESTER
***************************************************************************/
/** Image for the smiley face **/
UWORD smile[] = {
0x0000, 0x0000, 0x001f, 0xf100, 0x0060, 0x0600, 0x0180, 0x0180,
0x0218, 0x1840, 0x0424, 0x2420, 0x0418, 0x1820, 0x0800, 0x0010,
0x0801, 0x8010, 0x0801, 0x8010, 0x0803, 0xc010, 0x0800, 0x0010,
0x0420, 0x0420, 0x0418, 0x1820, 0x0207, 0xe040, 0x0180, 0x0180,
0x0060, 0x0600, 0x001f, 0xf800, 0x0000, 0x0000, 0x0000, 0x0000
};
struct Image smil_face = {
0, 0, /* Left, Top */
32, 20, 1, /* Width, Height, Depth */
&smile[0], /* Pointer to data above */
1, 0, /* PlanePick, PlaneOnOff */
NULL /* Next Image */
};
/** Image for the face with the tongue **/
UWORD tonge[] = {
0x0000, 0x0000, 0x001f, 0xf100, 0x0060, 0x0600, 0x0180, 0x0180,
0x0218, 0x1840, 0x0424, 0x2420, 0x0418, 0x1820, 0x0800, 0x0010,
0x0801, 0x8010, 0x0801, 0x8010, 0x0803, 0xc010, 0x0800, 0x0010,
0x040f, 0xf020, 0x0410, 0x0120, 0x0214, 0x2860, 0x018c, 0x3180,
0x0064, 0x2600, 0x001e, 0x7100, 0x0002, 0x6000, 0x0001, 0x8000
};
struct Image tong_face = {
0, 0, /* Left, Top */
32, 20, 1, /* Width, Height, Depth */
&tonge[0], /* Pointer to data above */
1, 0, /* PlanePick, PlaneOnOff */
NULL /* Next Image */
};
struct IntuiText gag_me = {
BLKP, WHTP, JAM2,
-1, 21, NL,
(UBYTE *) "Click me",
NL
};
#define FACE 3
struct Gadget face_gad = {
NULL,
30, 18, /* LeftEdge, TopEdge */
32, 20, /* Width, Height */
GADGHIMAGE | GADGIMAGE | GADGHIMAGE, /* Flag */
RELVERIFY | GADGIMMEDIATE, /* Activation */
BOOLGADGET | REQGADGET, /* GadgetType */
(APTR)&smil_face, /* GadgetRender - Border */
(APTR)&tong_face, /* SelectRender */
&gag_me, /* "Gag me" */
NL, NL, FACE, NL /* Mut Excl, Spec Info, */
};
struct IntuiText stab_here = {
BLUP, WHTP, JAM2,
6, 2, NL,
(UBYTE *) "Stab here",
NL
};
/* Border to the button */
SHORT gag_pairs[] = {
0, 0,
80, 0,
80, 12,
0, 12,
0, 0
};
struct Border gag_border = {
-1, -1,
BLKP, WHTP, JAM1,
NUM_PAIRS,
(SHORT *) gag_pairs,
NULL
};
#define STAB_BUTT 4
struct Gadget stab = {
&face_gad,
130, 20, /* LeftEdge, TopEdge */
78, 11, /* Width, Height */
GADGHCOMP, /* Flag */
RELVERIFY | ENDGADGET, /* Activation */
BOOLGADGET | REQGADGET, /* GadgetType */
(APTR)&gag_border, /* GadgetRender - Border */
NULL, /* SelectRender */
&stab_here, /* "Stab me" */
NL, NL, STAB_BUTT, NL /* Mut Excl, Spec Info, */
};
/*** Text which goes in the main requester ***/
struct IntuiText imag_text = {
BLUP, WHTP, JAM2,
38, 7, NL,
(UBYTE *) "Gag me with the mouse",
NL
};
struct Requester gag;
/***************************************************************************
* J O Y S T I C K G A D G E T
***************************************************************************/
/* Image for a custom proportional gadget */
UWORD joyimage[] = {
0x0000, 0x0000, 0x0180, 0x0660, 0x1818, 0x2004, 0x4002, 0x4002,
0x4002, 0x4002, 0x2004, 0x1818, 0x0660, 0x0180, 0x0000, 0x0000
};
struct Image joy_image = {
0, 0, /* LeftEdge, TopEdge */
16, 16, 1, /* Width, Height, Depth */
&joyimage[0], /* Pointer to bit image */
1, 0, /* PlanePick, Planeonoff */
NULL /* No other images */
};
struct PropInfo joy_prop = {
FREEHORIZ | FREEVERT, /* Want knob to go both vert and horiz */
0x8000, 0x8000, /* Want knob to be centered initially */
0x800, 0x800, /* Smallest increment the knob can move */
150, 50, /* cWidth, cHeight - Container w & h */
1, 1, /* HPosres, VPotres - Pot increments */
0, 0 /* Container borders */
};
#define CUST_KNOB 5
struct Gadget JoyGadget = {
NL, 17, 140, 150, 50, GADGHCOMP, GADGIMMEDIATE | RELVERIFY,
PROPGADGET, (APTR)&joy_image, NL,
NL, NL, (APTR)&joy_prop, CUST_KNOB, NL
};
/***************************************************************************
* N E W W I N D O W S T R U C T U R E
***************************************************************************/
struct NewWindow nw = {
0, 0, /* Start position */
320, 200, /* width, height, depth */
0, 1, /* detail, block pens */
CLOSEWINDOW /* IDCMP flags */
| REFRESHWINDOW
| MOUSEBUTTONS
| MENUPICK
| REQCLEAR
| GADGETDOWN
| SELECTDOWN
| SELECTUP,
/* Regular flags for gadgets and such */
WINDOWDEPTH
| WINDOWDRAG
| REPORTMOUSE
| WINDOWCLOSE
| SMART_REFRESH,
NULL, /* No gadgets for now */
NULL, /* User checkmark */
(UBYTE *) "Sprite Editor", /* Window Title */
NULL, /* Pointer to screen (Set later) */
NULL, /* Pointer to superbitmap */
0, 0, 320, 186, /* Ignored because not sizeable */
WBENCHSCREEN, /* Using the Workbench screen */
};
/***************************************************************************
M A I N P R O G R A M M O D U L E
***************************************************************************/
VOID main()
{
ULONG class; /* Message class from Intuition */
USHORT code; /* Menu code info from Intuition */
/***************************************************************************
Read in the libraries, and set each "read" mask bit.
***************************************************************************/
if(!(GfxBase = (struct GfxBase *)OpenLibrary("graphics.library",0)))
{
(VOID) printf("no graphics library!!!\n");
close_things();
exit(1);
}
mask |= GRAPHICS;
if(!(IntuitionBase = (struct IntuitionBase *)
OpenLibrary("intuition.library",0)))
{
(VOID) printf("no intuition here!!\n");
close_things();
exit(2);
}
mask |= INTUITION;
/***************************************************************************
OPEN UP THE WINDOW ON TOP OF WORKBENCH SCREEN
***************************************************************************/
if (!(w = (struct Window *)OpenWindow(&nw) ))
{
(VOID) printf("could not open the window\n");
close_things();
exit(3);
}
mask |= WINDOW;
/***************************************************************************
CREATE THE THREE MENUS
***************************************************************************/
NewMenu( &fmenu, filemenu_names, file_items, file_names,
NUM_FILE_ITEMS, item_widths[0], BOX_FILL);
NewMenu( &win_menu, wind_names, win_items, win_text,
NUM_WINDOWS, item_widths[1], BLACK_FILL);
NewMenu( &req_menu, rqs_names, req_items, req_names,
NUM_REQUESTS, item_widths[2], HAS_CHECKS);
mask |= MENU;
/***************************************************************************
INITIALIZATION CODE HERE
***************************************************************************/
(VOID) SetMenuStrip(w, &fmenu); /* Set up the menu here */
(VOID) InitRequester(&req); /* Init the requestor */
(VOID) InitRequester(&gag); /* Init Bit imaage requester */
rp = w->RPort;
/* Init the fields in the Requester structure */
req.LeftEdge = 20;
req.TopEdge = 20;
req.Width = 250;
req.Height = 80;
req.ReqGadget = &ongad; /* First gadget */
req.ReqText = &text; /* Text for requester */
req.BackFill = 1; /* BackGnd color to window */
req.Flags = 0;
req.ReqBorder = &out_border; /* Must have at least one */
/* Init the fields in the Bit Image structure */
gag.LeftEdge = 20;
gag.TopEdge = 20;
gag.Width = 250;
gag.Height = 80;
gag.ReqGadget = &stab; /* First gadget */
gag.ReqText = &imag_text; /* Text for requester */
gag.BackFill = 1; /* BackGnd color to window */
gag.Flags = 0;
gag.ReqBorder = &out_border; /* Must have at least one */
/***************************************************************************
MAIN PROGRAM LOOP HERE
***************************************************************************/
for (;;)
{
if ((message = (struct IntuiMessage *)GetMsg(w->UserPort)) == 0L) {
(VOID) Wait(1L<<w->UserPort->mp_SigBit);
continue;
}
class = message->Class;
code = message->Code;
(VOID) ReplyMsg(message);
switch (class) {
case CLOSEWINDOW : close_things();
exit(0);
break;
case MENUPICK : if (MENUNUM(code) != MENUNULL)
domenu(MENUNUM(code), ITEMNUM(code));
break;
case MOUSEBUTTONS: break;
} /* Case */
} /* for */
} /* End of Main */
/***************************************************************************
C R E A T E A N E W M E N U
***************************************************************************/
static VOID NewMenu ( menu, item_names, menu_items, menu_text, num_items,
Mwidth, flag)
struct Menu *menu; /* Menu structure */
char *item_names[]; /* Pointer to array of item names */
struct MenuItem menu_items[]; /* pointer to array of structures */
struct IntuiText menu_text[]; /* Pointer to array of text structures */
int num_items; /* Number of items */
int Mwidth; /* Menu Width */
int flag; /* Special Item flag for ALL items */
{
int i;
int height = 0;
for (i=0; i< num_items; i++) {
menu_text[i] = generic; /* stamp generic template */
menu_text[i].IText = (UBYTE *) item_names[i]; /* mv string ptrs */
menu_items[i].NextItem = &menu_items[i+1]; /* Lnk to nxt item */
menu_items[i].TopEdge = 10 * i; /* Top rect of item */
menu_items[i].LeftEdge = 0;
menu_items[i].Height = 8;
menu_items[i].ItemFill = (APTR)&menu_text[i];
menu_items[i].Flags = flag;
menu_items[i].Width = Mwidth;
menu_items[i].MutualExclude = 0x0000;
menu_items[i].Command = 0;
menu_items[i].SubItem = NL;
menu_items[i].NextSelect = NL;
height += 10;
}
menu_items[num_items-1].NextItem = NULL;
menu->Height = height;
}
/***************************************************************************
DO THE MENU SELECTIONS
***************************************************************************/
static VOID domenu(menu, item)
USHORT menu, item;
{
switch (menu) {
case FILE_MENU: switch (item) {
case NEW_ITEM: (VOID) printf("Opening new file\n");
break;
case OPEN_ITEM: (VOID) printf("Opening file\n");
break;
case SAVE_ITEM: (VOID) printf("Saving file\n");
break;
case SAVAS_ITEM: (VOID) printf("Saving as..\n");
break;
case QUIT_ITEM: close_things();
exit(0); break;
} break;
case WIND_MENU: switch (item) {
case INFO_ITEM: (VOID) printf("Information window\n");
break;
case GRA_ITEM: (VOID) DrawImage (rp, &tong_face, 30L, 30L);
(VOID) DrawImage (rp, &smil_face, 64L, 30L);
break;
} break;
case REQS_MENU: switch (item) {
case REQS1: auto_req ( "Here is an Auto requestor");
break;
case REQS2: auto_req ( "And yet another one" );
break;
case REQS3: auto_req ( "How about one more" );
break;
case GAD_REQS: if (we_add) {
(VOID) AddGadget(w, &JoyGadget, -1 );
(VOID) RefreshGadgets(&JoyGadget,w,NULL);
we_add = FALSE;
}
break;
case TEX_REQS: if (Request(&req, w) == 1)
do_req();
break;
case IMG_REQS: if (Request(&gag, w) == 1)
do_req();
break;
} break;
}
}
/***************************************************************************
HANDLE AUTO-REQUESTS
***************************************************************************/
static VOID auto_req (textp)
char *textp; /* Pointer to the text */
{
int val;
AutoText.IText = (UBYTE *) textp; /* Text pointer */
val = AutoRequest(w, &AutoText, &TRUEtext, &FALSEtext, 0L, 0L, 319L, 60L );
if (val)
(VOID) printf("TRUE\n");
else
(VOID) printf("FALSE\n");
}
/***************************************************************************
D O C U S T O M R E Q U E S T
***************************************************************************/
static VOID do_req()
{
int looping = TRUE;
struct IntuiMessage *mes;
struct Gadget *gad; /* Gadget chosen */
ULONG class;
while (looping)
{
if ((mes = (struct IntuiMessage *)GetMsg(w->UserPort)) == 0L) {
(VOID) Wait(1L<<w->UserPort->mp_SigBit);
continue;
}
class = mes->Class;
gad = (struct Gadget *)mes->IAddress;
(VOID) ReplyMsg(mes);
if (class == REQCLEAR) {
looping = FALSE;
}
if (class == GADGETDOWN) {
switch (gad->GadgetID) {
case TRUE_BUTT: (VOID) printf("true button ...\n");
break;
case FALSE_BUTT: (VOID) printf("false button...\n");
break;
case FACE: (VOID) printf("Ouch!!..That hurt!!\n");
break;
}
}
}
}
/***************************************************************************
C L O S E T H I N G S
***************************************************************************/
static VOID close_things()
{
if (mask & MENU) (VOID) ClearMenuStrip(w, &fmenu);
if (mask & WINDOW) (VOID) CloseWindow(w);
if (mask & GRAPHICS) (VOID) CloseLibrary((VOID *)GfxBase);
(VOID) OpenWorkBench();
if (mask & INTUITION) (VOID) CloseLibrary((VOID *)IntuitionBase);
}
/***************************************************************************
DIAGNOSTIC DUMP ROUTINE
***************************************************************************/
#ifdef DEADCODE /* Currently not used for anything */
#define BPL 16
static VOID dump(adr,len)
long adr, len;
{
unsigned char *strtchr,*endchr,*cnt;
endchr = (unsigned char *) (adr + len -1);
for (strtchr = (unsigned char *) adr;
strtchr <= endchr; strtchr += BPL) {
(VOID) printf("%06lx: ",(long) strtchr);
for (cnt = strtchr; cnt < strtchr + BPL; cnt++)
(VOID) printf(" %02x",(int) *cnt);
(VOID) printf(" ");
for (cnt = strtchr; cnt < strtchr + BPL; cnt++)
if ((*cnt & 0x7f) < 32)
(VOID) printf(".");
else
(VOID) printf("%c", *cnt);
(VOID) printf("\n");
}
}
#endif /* DEADCODE */